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Smokehouse
Smokehouse
Requires: Animal Husbandry
Info: City keeps 20% Food after growth
+1 Health from Cow, Pig, Sheep, and Toads
Cost: 120 Production
Type: Building


BackgroundEdit

In the frozen tundra of the Age of Ice people rarely had to worry about preserving their meat for the future, for the incredibly low temperatures could keep most foodstuffs in stasis for an indefinite period. In the rare cases where hunters caught more meat than they could carry on their backs, they usually dug a hole a few feet deep and deposited it there, where the cold kept it fresh and several heavy boulders prevented scavengers. Once they lost this natural refrigeration in the Age of Rebirth though, they had to relearn how to properly treat meat against rot, generally by drying and smoking it as it hung from the rafters of a special smokehouse.


StrategyEdit

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