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Scout
Scout
Race: Human or Elven
Unit Class: Recon Unit
Requires: Nothing
Starts With: Cannot Pillage
Can see Invisible Animals
Better Reults from Tribal Villages
+50% vs Animals
Info: 2 Strength
2 Move
Cost: 25 Production
Upgrages From: Adventurer
Manes
Upgrades To: Hunter
Acrobat
Hellhound
Horseman
Boar Rider

StrategyEdit

The earliest Recon unit. He can be upgraded to a hunter or a horseman and is best used to explore the early map.

BackgroundEdit

There are many reasons young men chose to risk their life exploring unknown lands. Some do it to prove their loyalty or prowess. Some are outlaws, serving penance for crimes. Many do it simply to satisfy a craving for adventure. It is a dangerous life, and few return from the wilderness, but the rewards are rich for the few who come back alive. Scouts who do return carry tales and bounty from the lost ruins of ancient cities, or the souvenirs of slain beasts, or knowledge of new land ripe for colonization. In exchange, they are lavished with gifts; women, land, titles, money, pardon for crimes committed. Some of the greatest noble families of the Fourth Age are the descendants of these early explorers.



Variants

Scout amuritesAmurites Scout balseraphsBalseraphs Scout dovielloDoviello Scout hippusHippus Scout lanunLanun Scout ljosalfarLjosalfar Scout sheaimSheaim Scout sidarSidar Scout svartalfarSvartalfar


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