|Race:||Human or Elven|
|Unit Class:||Recon Unit|
|Starts With:|| Cannot Pillage|
Can see Invisible Animals
Better Reults from Tribal Villages
+50% vs Animals
|Info:|| 2 |
|Upgrages From:|| Adventurer|
|Upgrades To:|| Hunter|
The earliest Recon unit. He can be upgraded to a hunter or a horseman and is best used to explore the early map.
There are many reasons young men chose to risk their life exploring unknown lands. Some do it to prove their loyalty or prowess. Some are outlaws, serving penance for crimes. Many do it simply to satisfy a craving for adventure. It is a dangerous life, and few return from the wilderness, but the rewards are rich for the few who come back alive. Scouts who do return carry tales and bounty from the lost ruins of ancient cities, or the souvenirs of slain beasts, or knowledge of new land ripe for colonization. In exchange, they are lavished with gifts; women, land, titles, money, pardon for crimes committed. Some of the greatest noble families of the Fourth Age are the descendants of these early explorers.