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Royal Guard
Royal guard
Race: Human
Unit Class: Mounted Unit
Requires: Aristocracy Enabled
Feudalism
Horse or Nightmare
Starts With: Can Use Bronze, Iron, Mithril Weapons
Guardsman
Spirit II
Info: 4/8 Strength
3 Move
Cost: 180 Production
Upgrades To: Knight
Special: Will abandon civilization if civics change from Aristocracy


The Royal Guards' defensive promotions make them excellent city defenders, and their high movement rate allows them to quickly get to where you need them. They are only available to civilizations that have selected the Aristocracy civic and will abandon you if that civic is changed.

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