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Mage Guild
Mage guild
Requires: Knowledge of the Ether
OR
Free in all Infernal cities
Enables: Adept
Imp
Spawns Mobius Witches with a Planar Gate
Required for Circle of Gaelan
Special: Double production speed if Arcane
Cost: 120 Production
Type: Building


BackgroundEdit

StrategyEdit

Consider dedicating a city or two (depending on strategy and map size) for the sole purpose of training Adepts. Even if you are not pursuing an Arcane army, having a good number of spellcasters is always useful for a nation. The earlier you start pumping out Adepts, the earlier they will gain experience and can upgrade to Mages and start gaining the more useful Channeling II spells.

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