Race: Lizardman
Unit Class: Recon Unit
Requires: Hunting
Hunting Lodge
Clan of Embers
Starts With: Cannot Pillage
-20% City Attack
Can see Invisible Animals
Better Reults from Tribal Villages
Can Carry 1 Hawk
+50% vs Animals
Info: 4 Strength
2 Move
Cost: 60 Production
Upgrades From: Scout
Upgrades To: Ranger


Lizardmen can carry birds and use them to scout out areas without having to waste time or risk their lives investigating it themselves.

Cold-blooded and cold-hearted, Lizardmen make great explorers, not from great stores of bravery and limitless curiosity. They have no compunction against crawling though swamps and jungles, skittering through brambles in forest thickets, or dashing up sheer mountaintops. Beasts tend to shy away from them, and they likewise have contempt for most mammals, though they have been known to work closely with Orcs when the need arises.

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