|Race:||Human,Elven and Dwarven|
|Unit Class:||Recon Unit|
|Starts With:|| Cannot Pillage|
-20% City Attack
Can see Invisible Animals
Better Results from Tribal Villages
Can Carry 1 Hawk
+50% vs Animals
|Info:|| 4 |
|Upgrages From:|| Scout|
|Upgrades To:|| Ranger|
Hunters are able to build camps and continue the Scout tradition of 2 movement. They can also train Hawks and use them to scout out areas without having to waste time or risk their lives investigating it themselves.
Years of living in the wilderness on their own terms have taught these men a thing or two about the importance of stealth, speed and senses. When called upon to do so, they make excellent scouts, moving fast and missing little. Though not as magnificently in tune with the land as the Rangers and Elves, hunters know how to bend Nature to their will, and make use of the advantages She gives. Many Hunters are excellent animal trainers, and you will rarely find one without a large hound and a bird of prey as travelling companions.