Grigori Medic
Grigori medic
Race: Human
Unit Class: Melee Unit
Requires: Medicine
Starts With:

Can use Bronze, Iron, Mithril Weapons
Cannot Pillage
Can Explore Rival Territory
Medic I
Medic II

Medic III

Info: 4 Strength
1 Move
Cost: 180 Production
Upgrades To: Luonnotar
Special: Can Cast Cure Disease and Heal

The Empire of the Grigori began to thrive, as men from all corners of Erebus, tired of being used as pawns by the Gods, sought a way to determine their own destiny. Whether carried by this wave of immigration, or inflicted upon them by the Gods as divine retribution, the Grigori began to suffer from diseases for which they knew no cure. Cassiel had the power to cure these ailments, and could even confer that power to others, however, he was also shrewd enough to realize that this would put him in the position of acting as a God himself, and all that he had been fighting for would be lost. Instead, Cassiel summoned the best herbalists and natural healers in the Kingdom, and formed the Ordine Medicos. Members of the Ordine Medicos travel throughout Erebus, seeking natural remedies to the ailments that inflict the Grigori, and are widely known for their ability to cure disease without divine intervention. Although quite often found travelling with Grigori military units, the Ordine Medicos take a vow of non-agression, and will only fight to defend themselves, and those in their care.

Note: Despite the discription this unit is capable of attack.

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