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Great Sage
Great Sage
Race: Human
Unit Class: No Unit Class
Requires: Generated by Great People Points
Starts With: Cannot Pillage
Info: 0 Strength
2 Move
Cost: N/A Production
Special: Can settle in city as Great Sage
Can sacrifice for 1500 BeakerIcon +3 BeakerIcon per population point of the city for next Tech on Bulbing List
Can Create Stigmata of the Unborn
Can Create Academy

Strategy[]

Great Scientists can construct an Academy, a building which greatly boots a city's scientific research as well as its culture. Great Scientists can also settle permanently in a city, providing a large research and small production boost to the city.


See Also[]

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