Great Merchant
Great merchant
Race: Human
Unit Class: No Unit Class
Requires: Generated by Great People Points
Starts With: Cannot Pillage
Can explore rival territory
Info: 0 Strength
2 Move
Cost: N/A Production
Special: Can settle in city as Great Merchant
Can sacrifice for 1000 BeakerIcon +2 BeakerIcon per population point of the city for next Tech on Bulbing List
Can Create Nox Noctis
Can conduct trade mission by sacrificing in a foreign city to receive 500 GoldIcon +200 GoldIcon per population point in city
Can begin a Golden Age


A Great Merchant can conduct a "trade mission" which will immediately give you a whole bunch of gold. To conduct a trade mission, first move the merchant to a wealthy and powerful city as far away from your cities as possible. When the merchant reaches the target city you'll be able to conduct the mission; trade missions can ONLY be carried out in foreign cities. The value of the mission increases the further away and wealthier the target city is. Great Merchants can also settle permanently in a city, providing a continuing large commerce and small food boost to the city.

See AlsoEdit

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