Race: Elemental
Unit Class: No Unit Class
Requires: Unit casting Fireball
Starts With: Elemental
Immune to Fire
Does collateral damage at 50% strength for a max of 30% damage on up to 4 units
Cannot Pillage
Immune to first strikes
Can bombard city defenses at 10% per turn
Explodes when killed
Info: 0 Strength +4 Fire
1 Move
Cost: N/A Production

Fireballs allow a quick distance attack that does collateral damage to other units in the stack.

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