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Hunter
Hunter
Race: Human,Elven and Dwarven
Unit Class: Recon Unit
Requires: Hunting
Hunting Lodge
Starts With: Cannot Pillage
-20% City Attack
Can see Invisible Animals
Better Results from Tribal Villages
Can Carry 1 Hawk
+50% vs Animals
Info: 4 Strength
2 Move
Cost: 60 Production
Upgrages From: Scout
Freak
Upgrades To: Ranger
Assassin
Devout
Chanter
Ghost

Hunters continue the Scout tradition of 2 movement point exploratory units. They can carry Hawks and use them to scout areas without having to waste time or risk their lives investigating it themselves.

Civilopedia Entry[]

Years of living in the wilderness on their own terms have taught these men a thing or two about the importance of stealth, speed and senses. When called upon to do so, they make excellent scouts, moving fast and missing little. Though not as magnificently in tune with the land as the Rangers and Elves, hunters know how to bend Nature to their will, and make use of the advantages She gives. Many Hunters are excellent animal trainers, and you will rarely find one without a large hound and a bird of prey as travelling companions.

Variants

Hunter amuritesAmurites Hunter dovielloDoviello Hunter illiansIllians Hunter lanunLanun Hunter ljosalfarLjosalfar Hunter sidarSidar Dwarven hunter Khazad and Luchuirp


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