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Crossbowman
Crossbowman
Race: Human,Elven,Dwarven or Orcish
Unit Class: Archery Unit
Requires: Machinery
Machinists' Shop
Starts With: Can Use Bronze, Iron, Mithril Weapons
+25% City Defense
+25% Hill Defense
1 First Strike
Info: 9/13 Strength
1 Move
Cost: 240 Production
Upgrades From: Archer
Dwarven Slinger
Longbowman
Firebow
Javelin Thrower

Strategy[]

Background[]

The crossbow was the preferred weapon of the peasants in the First Rebellion. The weapon is fairly simple to produce in bulk and frighteningly effective at piercing armour, which meant that the peasants finally could take up the fight with the knights and men-at-arms that made up the fist of the Royalist armies. The mechanism is simple: a winch tightens the bow to a tautness that is practically unachievable by muscle power alone. The projectile is a small bolt, rather like a truncated arrow. The result is a weapon that fires straight and true with little effort and with little training required.

Version History[]

Variants

Crossbowman bannorBannor Crossbowman clan of embersClan of Embers Crossbowman hippusHippus Crossbowman lanunLanun Crossbowman svartalfarSvartalfar


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