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CIV4BuildInfos | CIV4CommandInfos | CIV4FormationInfos | CIV4PromotionInfos | CIV4SpecialUnitInfos | CIV4SpellInfos | CIV4UnitClassInfos | CIV4UnitInfos

bFood
Data Type: Boolean
Allowed Values: 0 or 1 only
Default Value: 0
Function: If set to 1, the City will use excess Food to help pay the Production Cost of this Unit.
Examples of Use: Worker and Settler units use this flag

This flag controls if a Unit is built in the standard mode: Only Production is Used, or if the growth of the City is halted and excess Food is utilized to add to the Production and get the unit built faster.

Civics can set this same effect for all Military Units, regardless of settings in the UnitInfos

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