Data Type: | String | ||
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Allowed Values: | Unit Types, as Defined in CIV4UnitInfos | ||
Default Value: | NONE | ||
Function: | When Defeated, the Unit listed in this field will Spawn under the control of the Victor (new Unit spawns) | ||
Examples of Use: | Workers and Equipment Use this field to spawn a replacement unit and simulate being "captured" by the enemy |
This field is only utilized for cases where a unit cannot gain Promotions and is intended to be captured 100% of the time. Or as in the case of a Settler, when it is desired to provide capture of a different Unit than itself.