- Academy
- Adventurer's Guild
- Alchemy Lab
- Aqueduct
- Archery Range
- Arena
- Asylum
- Bannor Training Yard
- Basilica
- Blasting Workshop
- Bowyer
- Breeding Pit
- Brewery
- Carnival
- Cave of Ancestors
- Chancel of Guardians
- Citadel of Light
- Command Post
- Courthouse
- Dancing Bear
- Demonic Citizens
- Demons' Altar
- Dungeon
- Dwarf Cage
- Dwarven Smithy
- Dwarven Vault
- Elder Council
- Elf Cage
- Forge
- Freak Show
- Gambling House
- Gorilla Cage
- Governor's Manor
- Granary
- Gridlines
- Grigori Tavern
- Grove
- Gypsy Camp
- Hall of Mirrors
- Harbor
- Herbalist
- Hippodrome
- Hippus Stable
- Hope
- Human Cage
- Hunting Lodge
- Infirmary
- Inn
- Inspiration
- Jeweler
- Lanun Harbor
- Library
- Lighthouse
- Lion Cage
- Ljosalfar Archery Range
- Machinists' Shop (possibly misspelled in game as "Machinists Shop")
- Mage Guild
- Market
- Money Changer
- Obelisk
- Obsidian Gate
- Orc Cage
- Pagan Temple
- Palisade
- Planar Gate
- Public Baths
- Reliquary
- Sculptor's Studio
- Shipyard
- Siege Workshop
- Smokehouse
- Smugglers' Port (possibly misspelled in game as "Smugglers Port")
- Spider Pen
- Stable
- Svartalfar Hunting Lodge
- Tailor
- Tavern
- Tax Office
- Temple of Kilmorph
- Temple of Leaves
- Temple of the Empyrean
- Temple of the Order
- Temple of the Overlords
- Temple of the Veil
- Theatre
- Tiger Cage
- Training Yard
- Unyielding Order
- Wall of Stone
- Walls
- Warrens
- Weaponsmith
- Wolf Pen
Fall from Heaven II | |||
---|---|---|---|
Civilizations | Leaders | Religion | Units |
Buildings | Scenarios | Guilds | Wonders & Rituals |
Spells | Promotions | Game Concepts | Traits |